Using Scratch 1.4 for Programming and Control Lesson 5
A 14 page pdf booklet on how you can you will use Scratch to draw shapes and
patterns on the screen and use co-ordinates to set the position of the sprite while drawing.
Lesson 5:
You will understand how to:
Delete a sprite and import a new sprite
Draw using the pen feature of scratch
Use the pen up and pen down feature
Change the colour of the pen
Set the position of the sprite using co-ordinates
Make a sprite appear and disappear using show and hide
Use the repeat function in Scratch
Use the broadcast feature in Scratch
Create simple subroutines
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